Cursed possessions require a free hand to pick up, and cannot be stored in the inventory, instead dropping to the ground when switching to a different item similar to the Tripod. The Monkey Paw grants the player various wishes to call uponĬursed possessions only work while the active player is within the investigation area, and all save for the Summoning Circle and Ouija Board must be picked up in order to be activated.The Voodoo Doll forces the ghost to perform interactions on demand.The Tarot Cards provokes various ghost activities.The Summoning Circle teleports the ghost to the circle's location.The Ouija Board permits players to ask the ghost various questions.The Haunted Mirror provides a view into the Ghost Room.The Music Box causes to ghost to sing, broadcasting its current location.Instead, cursed possessions grant players a level of determinism over the investigative process and the overall flow of a mission, but comes with the risk of further angering the ghost mainly, the potential to cause a hunt: The use of cursed possessions is not mandatory all Objectives can be completed without them, and only a handful of Daily and Weekly Tasks require them outright. On most maps, these spawn locations are scattered around the entire area, while on a few (namely Brownstone High School, Prison, and Sunny Meadows) they are all within just one room. Each item has one dedicated spawn location on a given map. On all default difficulties excepting Insanity, one cursed possession is selected at random for every game. 1.1 Enabling the "Friendly ghost" option.
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